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Takaya Imamura reassures fans that the beloved series is not dead.

It’s been a long time since the last F-Zero title. While there have been entries on the Game Boy Advance, the last major release was on the Nintendo GameCube in 2003. Since then, Nintendo has been hopelessly silent on the state of F-Zero. But in a recent interview with IGN, series artist Takaya Imamura gives fans some hope that the series is not dead, but in some kind of limbo.

IGN’s interview with Takaya Imamura covers a wide range of topics from the artist’s 32-year career with Nintendo. But one thing has dawned on us here at Shacknews, and that’s Imamura’s statements about F-Zero and whether the show is dead or alive.

f-zero series still alive

According to Imamura, he’s given the F-Zero series a lot of thought, but without a “big new idea,” bringing back the beloved franchise is a challenge. Below is the quote from the IGN interview.

“Sure, I’ve thought about it a few times, but without a big new idea it’s hard to bring it back,” Imamura says, assuring IGN that his departure from Nintendo doesn’t mean the series is dead.

Takaya Imamura also states that he considered the F-Zero GX to be “the ultimate F-Zero”. As players have come to anticipate the Big N, new entries in the series usually involve a tantalizing new mechanic or direction that completely revolutionizes the franchise.

Just a few months ago, SEGA’s Toshihiro Nagoshi revealed that he would like to work on an exciting new F-Zero game. Maybe all the talk about a new game could see Nintendo take the plunge and begin development of a sequel or franchise reboot. After all, Metroid Prime 4 has had its fair share of woes but that hasn’t stopped its development.

While this isn’t a gaming ad, it’s at least reassuring to hear someone like Takaya Imamura state that F-Zero isn’t dead. Hopefully someone at Nintendo can come up with a “big new idea” that will lead to a new F-Zero experience. In the meantime, be sure to keep it locked on Shacknews as we continue to keep our fingers and toes crossed in the effort to create a sequel.

Originally from the lower lands, Sam Chandler brings a touch of the southern hemisphere to his work. After touring a few universities, earning a bachelor’s degree, and entering the video game industry, he found his new family here at Shacknews as a guide editor. There is nothing he loves more than creating a guide that will help someone. If you need help with a guide, or if you notice something wrong, you can tweet it: @SamuelChandler


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